Now with my week and a half vacation all over, I wanted to take some time and think back to the summer and the work I had done while give a quick refresh for those who haven’t been following along and a conclusion for those that have.
This summer I was brought it by RIT (Rochester Institute of Technology) and Red Hat (Makers of Fedora Operating System and Open Source Enterprise Server Aficionados) to design an Open Source game for computer programmers. Red Hat was hoping that real world data from places like GitHub, coderwall, and ohloh would be used in the game for the players’ stats and let users change the source code of the game on the fly. After sending Red Hat a nice long document about how changing a game’s source on the fly could (possibly!) ruin the game, I lead a team to research and design a MMO which we have titled FOSSopolis.
After spending ten weeks researching various online games and designing our own, the team was brought to Red Hat Headquarters in Boston, MA and presented their research and game to the company. The team also tele-presented to RIT from Red Hat HQ to the Summer Undergraduate Research Symposium. We got some great feedback and rolled it into the final design of the game and sent it of to Red Hat.
After sending our feedback to Red Hat, I am unsure of the future of this project. When talking with Red Hat, they seemed worried that there was no monetization in the game, and that without that, hiring a team to police players for exploiting the game or greifing would be difficult. In our feedback, I wrote about how a store for materials for crafting in the game could be used to bring money into the game. Again, I am worried that Red Hat may not move forward with the game, but I did my part for the initial research and design of the game and enjoyed my summer doing it!
Today I am on my way to Seattle to go to PAX DEV and the first day of PAX. PAX stands for Penny Arcade Expo and is a game convention (video, board, and tabletop). New games will be shown off, developers will be there with their current releases and swag will be afoot! PAX DEV is the two days before PAX and is a convention for game developers (again video, tabletop, and board) to get together and hone their craft. I hope to meet some cool people and learn some new things.